Mixed Objectives · Game rules

Forget-Me-Not

Goal

Draw one card at a time. Turn the waste over twice without shuffling. Complete four thirteen-card packets to win.

Starting layout

Set aside four reserve cards with only the top exposed. Deal four single-card petals and keep 44 cards in stock.

How to play

Start the central foundation one rank above the reserve top. Build upward regardless of suit, wrapping king to ace. At twelve cards, the reserve top completes a thirteen-card packet, which moves aside. The next reserve top sets the next starting rank. Petal tops and the waste top are playable. Fill an empty petal from waste or stock; never build on an occupied petal.

New to solitaire? A few useful terms
Tableau
The main playing area, usually arranged in columns or piles.
Foundation
A destination where cards are collected in the order required by the game.
Stock / talon
Cards waiting to be dealt. A game may allow one pass or several.
Waste
A pile receiving cards turned over from the stock.
Reserve / cell
A holding area. Its capacity and movement rules depend on the game.
Redeal
Another pass through the stock or a redistribution of cards, as specified in that game’s rules.

Solitaire 1380 game instructions. Game reference.