Goal
Play ten frames with normal bowling strike and spare bonuses, including tenth-frame extra balls. Shuffle the whole deck for each fresh rack. Score at least 200 to win this edition; every completed game keeps its final score.
Starting layout
This is the easy edition from the Hoyle Solitaire Mac rulebook. Use one deck and ten empty numbered pins: 7, 8, 9, 10 at the back, then 4, 5, 6; 2, 3; and 1 at the front. Expose one stock card at a time.
How to play
Place each card so ranks increase strictly with the pin numbers, with aces low. Cards of the same rank may stack on the same pin. Placed cards cannot be moved. Only when no pin accepts the card, discard it for the current ball. Three discards finish a ball. Filling every pin before three discards scores a strike; before six scores a spare. Six discards finish the frame, scoring one point per occupied pin.
New to solitaire? A few useful terms
- Tableau
- The main playing area, usually arranged in columns or piles.
- Foundation
- A destination where cards are collected in the order required by the game.
- Stock / talon
- Cards waiting to be dealt. A game may allow one pass or several.
- Waste
- A pile receiving cards turned over from the stock.
- Reserve / cell
- A holding area. Its capacity and movement rules depend on the game.
- Redeal
- Another pass through the stock or a redistribution of cards, as specified in that game’s rules.
Solitaire 1380 game instructions. Game reference.