Solitaire field notes · CodeFarmer
FreeCell: keep an empty cell working for you
Why filling every free cell can stop a promising game.
See the whole problem
Standard FreeCell deals the deck at the start. The four free cells each hold one card; they are temporary parking spaces, not extra foundations.
Build with alternating colors
On the main table, build downward with alternating colors. Empty columns give you more room to rearrange cards.
Reserve some room
Before parking a card, decide how you will retrieve it. Sequence moves depend on the temporary spaces available, so filling the last cell can block a move you expected to make.
Think one card at a time
When a sequence will not move, work out how you would transfer it using single-card moves. This often exposes the missing temporary space.
Try it
Practice: identify a buried low card and describe a route to uncover it while leaving at least one temporary space.
These notes introduce the named game or feature. Check the rules and settings of the exact variant you select in the app.
Reference: PySolFC rule documentation. Practice suggestions are CodeFarmer’s own teaching guidance.
Play and learn in Solitaire 1380
Choose three favorites free. Learn with explained moves. One optional permanent purchase opens the full collection. No ads or subscription.
Try it on iPhone or iPad