Hanafuda · Game rules

Relax

Goal

Move all cards to the foundations.

At a glance

This is a variation of Little Easy. The rows build down by rank in the same suit. The foundations build with cards of the same rank in suit order. Only first rank cards may be played on an empty row. Trash card ranks are interchangeable.

How to play

The rules are the same as in Little Easy except that the cards deal from the talon one at a time, there is only one redeal and the third and fourth rank (trash) cards are interchangeable.

Playing tips

Disable auto drop and build on the rows until all cards are face up. These games may be easy by name and easy to play but they're not easy to win.
Base game rules: Little Easy

Goal

Move all cards to the foundations.

At a glance

Play is similar to Klondike. The rows build down by rank in the same suit. The foundations build with cards of the same rank in suit order.

How to play

The rows build from first rank to fourth rank by suit. The foundations build in ascending suit order from Pine to Phoenix by rank. The third and fourth rank (trash) cards are not interchangeable on the tableau. Cards are dealt from the talon three at a time and there is no limit to the number of redeals. Cards may not be played from the foundations. Only first rank cards may be played on an empty row.

Playing tips

Disable auto drop and build on the rows until all cards are face up. These games may be easy by name and easy to play but they're not easy to win.
Base game rules: Klondike

Goal

Move all cards to the foundations.

How to play

Foundations are built up in suit from Ace to King.

The playing piles build down by alternate color, and an empty space can only be filled by a King or a sequence starting with a King.

When you select the talon, one card is turned over onto the waste pile. There is no limit to the number of times you go through the talon.

You are also permitted to move cards back out of the foundations.

New to solitaire? A few useful terms
Tableau
The main playing area, usually arranged in columns or piles.
Foundation
A destination where cards are collected in the order required by the game.
Stock / talon
Cards waiting to be dealt. A game may allow one pass or several.
Waste
A pile receiving cards turned over from the stock.
Reserve / cell
A holding area. Its capacity and movement rules depend on the game.
Redeal
Another pass through the stock or a redistribution of cards, as specified in that game’s rules.

Game-rule reference adapted from PySolFC documentation, licensed under GPL v3 or later. References describe the game’s mechanics.