Hex A Deck · Game rules

Mage's Game

Goal

Move all cards to the Foundations.

At a glance

Similar to Baker's Dozen with one row of twelve alternate color row stacks and Hex A Deck variations.

How to play

Game play is like Baker's Dozen. The rows build down in rank in alternate color. The Wizards will play in their proper rank position on the tableau as the alternate of either red or black. Any card or sequence may be played on an empty row. Cards may be played from the foundations.

Playing tips

Try to open a row to the canvas.

General Hex A Deck rules

Base game rules: Baker's Dozen

Goal

Move all cards to the foundations.

How to play

The piles build down by rank regardless of suit. Only one card can be moved at a time.

Empty piles cannot be filled - therefore all Kings are placed at the bottom of a pile during the initial dealing.

New to solitaire? A few useful terms
Tableau
The main playing area, usually arranged in columns or piles.
Foundation
A destination where cards are collected in the order required by the game.
Stock / talon
Cards waiting to be dealt. A game may allow one pass or several.
Waste
A pile receiving cards turned over from the stock.
Reserve / cell
A holding area. Its capacity and movement rules depend on the game.
Redeal
Another pass through the stock or a redistribution of cards, as specified in that game’s rules.

Game-rule reference adapted from PySolFC documentation, licensed under GPL v3 or later. References describe the game’s mechanics.