Hex A Deck · Game rules

10 x 8

Goal

Move all cards to the Foundations.

At a glance

Similar to 8 x 8 with ten rows and Hex A Deck variations.

How to play

Game play is like 8 x 8. The rows build down in rank in alternate color. The Wizards will play in their proper rank position on the tableau as the alternate of either red or black. Any card or sequence may be played on an empty row. Cards are dealt from the talon one at a time. Cards may be played from the foundations.

Playing tips

Try to open a row to the canvas.

General Hex A Deck rules

Base game rules: 8 x 8

Goal

Move all cards to the foundations.

How to play

As the name implies, the eight playing piles in the tableau all start with eight cards face-up.

Piles build down by alternate color, and an empty space can be filled with any card or sequence.

When you select the talon, one card is turned over onto the waste pile. There is no limit to the number of times you go through the talon.

You are also permitted to move cards back out of the foundation.

Playing tips

Try to go for an empty space.

New to solitaire? A few useful terms
Tableau
The main playing area, usually arranged in columns or piles.
Foundation
A destination where cards are collected in the order required by the game.
Stock / talon
Cards waiting to be dealt. A game may allow one pass or several.
Waste
A pile receiving cards turned over from the stock.
Reserve / cell
A holding area. Its capacity and movement rules depend on the game.
Redeal
Another pass through the stock or a redistribution of cards, as specified in that game’s rules.

Game-rule reference adapted from PySolFC documentation, licensed under GPL v3 or later. References describe the game’s mechanics.