Mughal Ganjifa · Game rules

Fatimeh's Game

Goal

Move all cards to the Foundations.

At a glance

Similar to Lara's Game with twelve rows and two redeals.

How to play

Refer to the description of the deal in Lara's Game. The differences are that the cards are dealt to thirteen piles instead of fourteen and if a dealt card is of rank Pradhan or over one card is dealt to the talon. Otherwise, the dealing rules are the same.

Play is the same as Lara's Game except that there are two redeals. When the talon is empty after each round the cards are gathered up from the tableau and dealt to the rows without being shuffled using the same dealing rules as in the first round.

About Ganjifa

Base game rules: Lara's Game

Goal

Move all cards to the foundations.

How to play

Cards are dealt to 14 piles. The piles are organized Ace through five, six through ten, and then the three face cards, followed by the Talon. [Yes, cards are dealt to the talon!] The rules for this deal are as follows:

Cards are dealt to the first thirteen piles in order, until the 104 cards have been used up. If the dealt card matches the place of the pile it is placed on, one card is dealt to the talon. If the card is a face card, one card is dealt to the talon. If the card is an Ace, two cards are dealt to the talon. Each time the deal reaches the King pile, two cards are dealt to the talon and the deal starts over at the Ace pile.

The four top foundations build up from Ace, while the left four Foundations build down from King. Only the top card of any stack is playable, and the rest of the cards are hidden.

The piles at the bottom of the screen represent the player's hand. Whenever a card is dealt from the talon, the player picks up the corresponding pile, places the dealt card at the bottom of the hand plays any cards that can be played, and replaces the hand to the pile that was picked up.

There is no redeal.

New to solitaire? A few useful terms
Tableau
The main playing area, usually arranged in columns or piles.
Foundation
A destination where cards are collected in the order required by the game.
Stock / talon
Cards waiting to be dealt. A game may allow one pass or several.
Waste
A pile receiving cards turned over from the stock.
Reserve / cell
A holding area. Its capacity and movement rules depend on the game.
Redeal
Another pass through the stock or a redistribution of cards, as specified in that game’s rules.

Game-rule reference adapted from PySolFC documentation, licensed under GPL v3 or later. References describe the game’s mechanics.