Goal
Move all cards to the Foundations.At a glance
Similar to Braid played with two Mughal Ganjifa decks.How to play
Game play is like Braid. In this variation there are two Braid stacks that each have their own set of Braid reserve stacks. The game lay out starts with the sixteen foundations in the outer most columns. The next two columns inwards are the eight Braid reserves. Then there are two columns with four general reserves each. The inner most two columns are the two Braid stacks. Each Braid starts with sixteen cards. When one of the Braid reserves becomes open the card at the top of the corresponding Braid will be moved there. When all the cards from one of the Braids are removed a card from the other Braid will be used.The game is named after the reputed inventor of a twelve suited Ganjifa deck of singular splendor. It was engraved on ivory and hand painted by court artisans. No cards from this pack are known to still exist.
Playing tips
Build sequences on the rows that will play when the correct card turns over from the talon. This game type requires careful strategy to win.
About Ganjifa
Move all cards to the foundations.
This game is somewhat harder and requires thoughtful strategy.
The layout consist of a Braid of 20 cards, two groups of four helper
fields, four braid fields (each showing a picture of a braid), the waste
pile, and the eight foundations. The first card automatically dealt to a
Foundation sets the beginning value for all foundations, and an indicator
displays the value of that card.
You choose whether the sequences on the foundations will be ascending
or descending, and your choice is displayed in an indicator. The choice is
made when you place the first card on a foundation which is not the
already-determined base card.
It must follow suit and must have a numerical value
of either one more or one less than the base card. Ace is considered one
higher than King, and at the same time one less than Two.
You may place cards on the foundation from anywhere on the table,
including the end of the Braid. The eight helper fields can be filled from
the waste pile but not from the Braid or the braid fields. When you move
a card from a braid field to the foundation, that field is automatically
filled with the last card on the Braid itself.
In going through the talon, you are limited to three rounds, and an
indicator reports on that status.
You can use the helper fields to temporarily store cards you expect to
use soon, and you can leave them open until the right card comes up from the
Talon.Base game rules: Braid (Der Zopf)
Goal
How to play
Playing tips
New to solitaire? A few useful terms
Game-rule reference adapted from PySolFC documentation, licensed under GPL v3 or later. References describe the game’s mechanics.