Picture Gallery · Game rules

Blue Jacket

Goal

Move all cards to the foundations.

At a glance

Like Virginia Reel, but any card can fill an empty space in the bottom row.

Base game rules: Virginia Reel

Goal

Move all cards to the foundations.

At a glance

Virginia Reel is a variation of Royal Parade, intended to be an improvement to that game.

Gameplay is similar except cards are not dealt to replace empty piles in the bottom row of the tableau. Additionally, if any empty spaces are left in the top three rows of the tableau, they must be filled immediately. If they cannot, no additional cards can be drawn from the stock until they are filled.

Also, a two, three, and four are dealt to the leftmost tableau piles at the start of the game.

Base game rules: Royal Parade

Goal

Move all cards to the foundations.

How to play

Royal Parade is a variation of Picture Gallery Similarly, the layout consists of three rows of playing piles, a row for newly-dealt cards, and a castoff pile for Aces.

All Aces are cast off to the pile on the right. Use the <A> key. When you clear a space on the tableau, you can only fill it with the right card:

  • In the first row, you build up sequences starting with a Two,
  • in the second row with a Three, and in the
  • third row with a Four.
Additionally, the position of two cards on the tableau can be swapped if both of them would end up in the correct row as a result.

You build up sequences incrementing by three, up to the face cards. Thus, in the first row, each pile is 2-5-8-Jack, in the second row 3-6-9-Queen, and in the third row, 4-7-10-King. Once a sequence has been started, you have to follow suit.

If you clear a space at the bottom it will get automatically filled with a card from the talon. If the talon is empty, clear spaces in the talon cannot be filled.

New to solitaire? A few useful terms
Tableau
The main playing area, usually arranged in columns or piles.
Foundation
A destination where cards are collected in the order required by the game.
Stock / talon
Cards waiting to be dealt. A game may allow one pass or several.
Waste
A pile receiving cards turned over from the stock.
Reserve / cell
A holding area. Its capacity and movement rules depend on the game.
Redeal
Another pass through the stock or a redistribution of cards, as specified in that game’s rules.

Game-rule reference adapted from PySolFC documentation, licensed under GPL v3 or later. References describe the game’s mechanics.