Pairing · Game rules

Triple Alliance (2 Decks)

Goal

Move all but two cards to the single foundation.

At a glance

Like Triple Alliance, but with two decks and six cards per pile. Additionally, due to the difference in the number of cards, the game is won when two cards are left.

Base game rules: Triple Alliance

Goal

Move all but one card to the single foundation.

How to play

Cards are dealt in piles of two to three. Cards may be removed from the tableau in sequences of three consecutive ranks. Turning the corner is allowed, so ace can follow king and vice versa.

Sequences are built in a series of three free cells, and are then moved to the foundation once the sequence is complete. The game is won when there is only one card left on the tableau.

New to solitaire? A few useful terms
Tableau
The main playing area, usually arranged in columns or piles.
Foundation
A destination where cards are collected in the order required by the game.
Stock / talon
Cards waiting to be dealt. A game may allow one pass or several.
Waste
A pile receiving cards turned over from the stock.
Reserve / cell
A holding area. Its capacity and movement rules depend on the game.
Redeal
Another pass through the stock or a redistribution of cards, as specified in that game’s rules.

Game-rule reference adapted from PySolFC documentation, licensed under GPL v3 or later. References describe the game’s mechanics.