Yukon · Game rules

Sanibel

Goal

Move all cards to the foundations.

How to play

Foundations are built up in suit from Ace to King. Cards in the Foundations are no longer available for play in the Tableau. It is not compulsory to play any card to the Foundations.

The Tableau is built down by alternate color. Any group of cards may be moved regardless of sequence, so long as the bottom card of the group is placed on top of a card (in a different pile) that is the next higher card in rank and of the opposite color. An empty pile in the Tableau can be filled with any group of cards, even a single card.

Playing tips

This is entirely a game of skill: if you lose, you just weren't paying attention. Your first priority should be to expose all the face-down cards and get the rest of the Reserve into play. Also, do not play a card onto a Foundation simply because you can (Aces are OK; Twos are probably safe as well): you may need it for building in the Tableau. You will find that you do not need to calculate very long sequences to finish the game, but sometimes a bit of calculation is necessary to expose the buried cards. Sometimes the piles can grow longer than can be displayed in the window. This usually isn't a problem, since you can break up the pile fairly often when other plays become available. Here's something that's a lot of fun: If you have arranged the cards in proper sequence, playing as few to the Foundations as possible during the game, one press of the "Auto" button can play 90 or more cards to the Foundations. It is possible to have every card in the Tableau at the end of the game, even the Aces; the "Auto" button shoots them all up to the Foundations in one long riffle!

New to solitaire? A few useful terms
Tableau
The main playing area, usually arranged in columns or piles.
Foundation
A destination where cards are collected in the order required by the game.
Stock / talon
Cards waiting to be dealt. A game may allow one pass or several.
Waste
A pile receiving cards turned over from the stock.
Reserve / cell
A holding area. Its capacity and movement rules depend on the game.
Redeal
Another pass through the stock or a redistribution of cards, as specified in that game’s rules.

Game-rule reference adapted from PySolFC documentation, licensed under GPL v3 or later. References describe the game’s mechanics.