Goal
Move all cards to the foundations.
How to play
Cards are dealt to nine of ten tableau piles, with the first containing eight cards, and each additional pile containing one less than the previous pile, until the last pile contains only one card. Only the top cards are face-up The tenth pile starts empty.
Tableau piles are built down by alternate color, and any valid sequence of cards can be moved between piles. Only kings or sequences of cards starting with them can be moved to empty piles.
The unique aspect of Rouge Et Noir is the fact that there are two sets of foundations, built using different methods. The first set is built more traditionally, starting with an ace of each suit, then building up by alternate color to king. The second set is built in a manner more akin to Spider, in that a full sequence of cards from king to ace can be moved to each of these. Cards in the foundations cannot be moved back, or to other foundations.
The game is won if all cards are moved to the foundations.
Group all the cards in sets of 13 cards in descending sequence
by suit from King to Ace and move such sets to the foundations.
54 cards are dealt in 10 piles. Cards are built down, regardless of suit.
However, sequences that are all of the same suit are preferred because
these are available for further movement.
A space can be filled by any card or legal group of cards.
The object is to group the cards in sets of 13 cards, from King to Ace
of the same suit. Such groups can be moved to the foundations.
When no more moves are possible, select the talon. One card will be
added to each of the playing piles.
You only may deal new cards if there are no empty spaces.Base game rules: Spider
Goal
How to play
New to solitaire? A few useful terms
Game-rule reference adapted from PySolFC documentation, licensed under GPL v3 or later. References describe the game’s mechanics.