Forty Thieves · Game rules

Indian Patience

Goal

Move all cards to the foundations.

At a glance

Like Forty Thieves, but the tableau is dealt in ten piles of three cards each, with the bottom card of each pile face-down, and the piles build down by any suit but own.

Additionally, if there is a tableau pile with only a single card left in it while there are still cards in the talon, that tableau card can't be moved to another tableau pile, and no cards can be moved on top of it. Single cards can only be moved to the foundation, and once a pile is empty, three additional cards are dealt from the talon to fill the pile (with the bottom one face-down, like the initial deal). Once the talon has been emptied, single card tableau piles can be played normally.

This is a more difficult variant of Indian.

Base game rules: Forty Thieves

Goal

Move all cards to the foundations.

How to play

Forty cards are dealt to 10 piles. These piles are built down in suit. Only the top card of a pile is available for playing, and spaces can be filled by any card.

Cards from the talon are turned over to the waste pile, one at a time. You can move the leftmost card to the playing piles or the foundations. There is no redeal.

Base game rules: Indian

Goal

Move all cards to the foundations.

At a glance

Like Forty Thieves, but the tableau is dealt in ten piles of three cards each, with the bottom card of each pile face-down, and the piles build down by any suit but own.

Base game rules: Forty Thieves

Goal

Move all cards to the foundations.

How to play

Forty cards are dealt to 10 piles. These piles are built down in suit. Only the top card of a pile is available for playing, and spaces can be filled by any card.

Cards from the talon are turned over to the waste pile, one at a time. You can move the leftmost card to the playing piles or the foundations. There is no redeal.

New to solitaire? A few useful terms
Tableau
The main playing area, usually arranged in columns or piles.
Foundation
A destination where cards are collected in the order required by the game.
Stock / talon
Cards waiting to be dealt. A game may allow one pass or several.
Waste
A pile receiving cards turned over from the stock.
Reserve / cell
A holding area. Its capacity and movement rules depend on the game.
Redeal
Another pass through the stock or a redistribution of cards, as specified in that game’s rules.

Game-rule reference adapted from PySolFC documentation, licensed under GPL v3 or later. References describe the game’s mechanics.