Two-Deck game · Game rules

Dutch Solitaire

Goal

Move all the cards to the foundations.

How to play

An ace is dealt to each of five foundation piles, arranged in an X pattern in the center of the play area. Ten cards are dealt to each of 6 tableau piles, arranged so only the top card is visible, with one above and below the foundations, and two each to the left and right.

Tableau and foundation piles are both built up or down by rank, regardless of suit. Single cards can be moved between piles. When there are no moves left, you can deal cards from the talon one at a time, and move them to appropriate piles. No redeal is allowed. The game is won if all cards are moved to the foundations.

New to solitaire? A few useful terms
Tableau
The main playing area, usually arranged in columns or piles.
Foundation
A destination where cards are collected in the order required by the game.
Stock / talon
Cards waiting to be dealt. A game may allow one pass or several.
Waste
A pile receiving cards turned over from the stock.
Reserve / cell
A holding area. Its capacity and movement rules depend on the game.
Redeal
Another pass through the stock or a redistribution of cards, as specified in that game’s rules.

Game-rule reference adapted from PySolFC documentation, licensed under GPL v3 or later. References describe the game’s mechanics.