One-Deck game · Game rules

Dial

Goal

Move all cards to the foundations.

At a glance

Like German Clock, but the suits in the foundations do not need to all be in the same sequence (just alternating colors).

Base game rules: German Clock (Die Uhr)

Goal

Move all cards to the foundations.

How to play

The foundations are dealt in a circle of twelve piles, similar to the twelve numbers on a clock, with a thirteenth pile placed in the middle. Each pile represents cards of the number in that position on a clock, with Jacks in the 11 o'clock pile and queens in the 12 o'clock pile. Kings go in the middle.

Deal cards from the stock one at a time. Cards can be moved from the waste pile to the appropriate foundation as mentioned above. Foundations must be built up by alternate colors, and all of the foundations must be built up using the same sequence of suits. One redeal is allowed. The game is won if all cards are moved to the foundations.

New to solitaire? A few useful terms
Tableau
The main playing area, usually arranged in columns or piles.
Foundation
A destination where cards are collected in the order required by the game.
Stock / talon
Cards waiting to be dealt. A game may allow one pass or several.
Waste
A pile receiving cards turned over from the stock.
Reserve / cell
A holding area. Its capacity and movement rules depend on the game.
Redeal
Another pass through the stock or a redistribution of cards, as specified in that game’s rules.

Game-rule reference adapted from PySolFC documentation, licensed under GPL v3 or later. References describe the game’s mechanics.