Canfield · Game rules

American Toad

Goal

Move all cards to the foundations.

At a glance

Like Double Canfield, but the 8 piles build down in suit, cards are dealt singly, the reserve is face-up, and only one redeal.

Base game rules: Double Canfield

Goal

Move all cards to the foundations.

At a glance

Like Canfield, but with two decks and five playing piles.

Base game rules: Canfield

Goal

Move all cards to the foundations.

How to play

Canfield is played with one deck. The object is to build all four of the foundations at the top right from the rank of the first card dealt into there (varies from game to game), all in the same suit.

The tableau consists of four piles, starting with one card each. The cards can be stacked according to the following rules

  • Red cards may be only played on black cards, and black only on red.
  • Only the next smaller card may be played, so that the stacks are in descending sequence except when the previous card is an Ace, in which only the King may be played.
  • You may not move parts of a sequence except the top card.
  • Empty spaces in the tableau will be filled automatically from the reserve (the pile below the talon) until it is exhausted. When the reserve is exhausted, the empty spaces can be filled with any card.

When there are no more possible moves, select the talon. Three cards will be moved from the talon to the waste pile directly to its right.

New to solitaire? A few useful terms
Tableau
The main playing area, usually arranged in columns or piles.
Foundation
A destination where cards are collected in the order required by the game.
Stock / talon
Cards waiting to be dealt. A game may allow one pass or several.
Waste
A pile receiving cards turned over from the stock.
Reserve / cell
A holding area. Its capacity and movement rules depend on the game.
Redeal
Another pass through the stock or a redistribution of cards, as specified in that game’s rules.

Game-rule reference adapted from PySolFC documentation, licensed under GPL v3 or later. References describe the game’s mechanics.